v1.0.0 · Paper 1.21.x · Folia 1.21.x · Java 21
The production-grade performance optimization engine
for Minecraft servers. Automatic, reversible and Folia-native.
Key Capabilities
A continuous observe → analyze → orchestrate → execute → feedback loop.
The orchestrator evaluates 9 sub-engines every cycle and applies reversible actions without manual intervention.
Inventory GUI with live TPS, MSPT, entities, network and mechanics data updated instantly via /auroraoptimizer eye.
Not a compatibility layer. Separate execution paths guarantee the correct thread context.
Built-in tiered monetization model. Free, VIP and Premium with guaranteed view distances.
Six predefined profiles with automatic schedule-based switching. From conservative to aggressive in one command.
Every action reverts automatically when conditions recover. Zero manual intervention required.
Compatibility
Exclusive to production-grade platforms. Java 17 is not supported.
Documentation
Vertical navigation by categories and subtopics directly within docs.