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What the Plugin Does Automatically in ACTIVE Mode

ActionTrigger ConditionVisible Effect for Players
Reduce VD and SDCombined TPS drop combined with high loaded chunk countPlayers see a shorter render distance
Pause mob AIHigh entity count or per-chunk hotspot detectedNearby mobs temporarily stop moving
Redstone throttleRedstone update rate above thresholdRedstone circuits respond more slowly
Reduce particle densityTPS below particle thresholdFewer particles rendered on the client
Limit mob spawnsTotal entity count above thresholdFewer new mobs spawn during the period
Merge dropped itemsHigh item count in one or more chunksItem stacks are consolidated into fewer entities
Heuristic item despawnMSPT above configured thresholdLoose items disappear earlier than in vanilla
Freeze distant entitiesChunks with no nearby playersEntities in empty areas pause AI and movement
Optimize mob pathfindingLarge aggregate mob countMob goal evaluation uses simplified logic

All these actions are reversible. Auto-revert will restore them automatically when recovery conditions are met.