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Scenario: Minigames Server

Problem: Game arenas generate large amounts of temporary entities and items during active sessions. Between sessions load is normal. The system must be reactive but must not interfere with the lobby or between-game periods.

# config.yml
heuristics:
triggers:
entity-count: 200
entity-hotspot: 80
# WorldGuard — protect lobby, intensify arena treatment
/rg flag lobby aurora-exempt allow
/rg flag arena aurora-aggressive allow

# Set the appropriate base profile
/auroraoptimizer profile set minigames